Jouni
Smed
Docent, Department of Computing
University Lecturer, Software Engineering
Contact
Links
Areas of expertise
Game development
Interactive storytelling
Game research
Gamification ethics
Game algorithms
Multiplayer networking
Biography
Jouni Smed holds a PhD in Computer Science and serves as a University Lecturer and Adjunct Professor at the University of Turku, Finland. He has organized and taught game development on diverse topics, spanning from game algorithms and networking in multiplayer games to game software construction, game design, and interactive storytelling. His research interests range from code tweaking to software processes and from simple puzzles to multisite game development.
Publications
Investigating the Finnish Elderly People’s Attitudes and Motivation towards Digital Game-Based Physical Exercises (2017)
Finnish Journal of eHealth and eWelfare
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Lessons Learned from the Gamified Solutions in Healthcare Project: Usability Studies of Digital Game-based Physical Exercises for Elderly People (2017)
EAI Endorsed Transactions on Serious Games
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
A Proxy-Based Solution for Asynchronous Telemedical Systems (2017)
International Journal of E-Health and Medical Communications
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Health game interventions to enhance physical activity self-efficacy of children: a quantitative systematic review (2017)
Journal of Advanced Nursing
(Vertaisarvioitu katsausartikkeli tieteellisessä aikakauslehdessä (A2))
Algorithms and Networking for Computer Games (2017)
(Vertaisarvioitu tieteellinen erillisteos tai raportti (C1))Investigating players' engagement, immersion, and experiences in playing pokémon go (2017)
Creativity and Cognition
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Rehabilitation Games (2017)
(Vertaisarvioitu artikkeli kokoomateoksessa (A3))Game Co-design with and for Refugees: An Intercultural Approach (2017)
Culture and Computer Science
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Usability of a gamified application to promote family wellbeing in child health clinics (2017)
International GamiFIN conference, CEUR Workshop Proceedings
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Beyond Skill-Based Rating Systems: Analyzing and Evaluating Player Performance (2017)
Academic MindTrek
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))