Najmul
Islam
University Research Fellow, Department of Computing
Associate Professor (LUT), Docent (Tampere University)
Biography
Najmul Islam conducts cross-disciplinary research in the area of technology development and its impact on individuals, organizations, and society. Islam’s publication has appeared in top Information Systems outlets such as European Journal of Information Systems, Journal of Strategic Information Systems and Information Systems Journal. He has published in other highly ranked interdisciplinary journals such as Computers & Education, Technological Forecasting and Social Change, International Journal of Information Management, IEEE Access, Computers in Industry, Information Technology & People, Computers in Human Behavior, Internet Research, Communications of the AIS, among others.
Publications
Trends and Trajectories in the Software Industry: implications for the future of work (2022)
Information Systems Frontiers
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
How to explain AI systems to end users: a systematic literature review and research agenda (2022)
Internet Research
(Vertaisarvioitu katsausartikkeli tieteellisessä aikakauslehdessä (A2))
Understanding the Impact of Information Sources on COVID-19 related Preventive Measures in Finland (2021)
Technology in Society
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Playing location-based games is associated with psychological well-being: an empirical study of Pokémon GO players (2021)
Behaviour and Information Technology
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
The dark side of social media: Stalking, online self-disclosure and problematic sleep (2021)
International Journal of Consumer Studies
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
A casino in my pocket: Gratifications associated with obsessive and harmonious passion for mobile gambling (2021)
PLoS ONE
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Landlords of the Digital World: How Territoriality and Social Identity Predict Playing Intensity in Location-based Games (2021)
Hawaii International Conference on System Sciences
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Digital Transformation of Software Development: Implications for the Future of Work (2021)
Conference on e-Business, e-Services and e-Society, Lecture Notes in Computer Science
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Why playing augmented reality games feels meaningful to players? The roles of imagination and social experience (2021)
Computers in Human Behavior
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Fighting coronavirus with faith: Religious and Parareligious Responses to Covid-19 in Bangladesh (2021)
Interactions
(Kirjoitus tai data-artikkeli tieteellisessä aikakauslehdessä (B1))