Tapani
Joelsson
Doctoral Researcher, Department of Computing
University Teacher, Department of Computing
M.Sc.
Links
Areas of expertise
Game design patterns
Player experience
User experience
Teaching
Currently I am involved in teaching of three courses at the department of Computing at University of
Turku. These courses are Software Design and Architecture (5 ETSC), Basic Course on Software
Engineering (5 ETSC), and Practical Agile Software Testing (5 ETSC).
I have supervised students in three instances of Game Developer Trainee Program during 2012-2014,
and in three instances of Full Stack Training Program for programmers during 2019-2022.
Publications
The role of prosumers in the evolution of a software ecosystem: Case Steam (2018)
International Workshop on Software-intensive Business, CEUR Workshop Proceedings
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Gamifying Learning of Maritime Standard Operational Procedures (2018)
International Conference on Intelligent Games and Simulations
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Investigating the usability and user experiences of voice user interface: A case of Google home smart speaker (2018)
International Conference on Human-Computer Interaction with Mobile Devices and Services
(Muu (O2))
Investigating the Finnish elderly people’s user experiences in playing digital game-based skiing exercise: A usability study (2017)
Gerontechnology
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Connecting Company and Consumer Expectations in Game Design: A Food Sector Case (2017)
European Conference on Simulation and AI in Computer Games
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Gamified Solutions in Healthcare - Testing Rehabilitation Games in Finland and Asia (2017)
Acta Technica Jaurinensis
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Linking Digital Game-Playing Motivations to Food Consumption (2017)
GamiFIN Conference, CEUR Workshop Proceedings
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Investigating the Finnish Elderly People’s Attitudes and Motivation towards Digital Game-Based Physical Exercises (2017)
Finnish Journal of eHealth and eWelfare
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Lessons Learned from Two Usability Studies of Digital Skiing Game with Elderly People in Finland and Japan (2017)
International Journal of Serious Games
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Life in Finland – Gamifying Integration Material Through an Interactive Novel (2017)
GamiFIN 2017, CEUR Workshop Proceedings
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))