Tuomas
Mäkilä
apulaisprofessori, ohjelmistotekniikka
Dr.
Julkaisut
Individual smell perceptions in snacking (2017)
12th Pangborn Sensory Science Symposium
(Muu (O2))
Connecting Company and Consumer Expectations in Game Design: A Food Sector Case (2017)
European Conference on Simulation and AI in Computer Games
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Ethical Problems in Creating Historically Representative Mixed Reality Make-belief (2017)
CEPE/ETHICOMP
(Muu (O2))
Impact of serious games on health and well-being of elderly: a systematic review (2017)
Hawaii International Conference on System Sciences, Proceedings of the Annual Hawaii International Conference on System Sciences
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Virtual to Virtuous Money: Video Game Business Logic and Virtue Ethics (Esitys Money and Games seminarissa, 18.-19.2016 Tampere) (2016)
Money and Games seminar
(Muu (O2))
Designing and Testing an Educational Game About Food for School-aged Children (2016)
Gameon 2016
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Agile Methods in Embedded System Development: Multiple-Case Study of Three Industrial Cases (2016)
Journal of Systems and Software
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Examining User Experience in an Augmented Reality Adventure Game: Case Luostarinmäki Handicrafts Museum (2016)
International Conference on Human Choice and Computers
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Elderly Gamers – For the Experience and Enjoymen (2016)
(Muu (O2))B2C Business Models for Museum and Cultural Travel Mixed Reality Solutions (2016)
International Academic Mindtrek Conference
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))