Samuli
Laato
Information Systems Science
PhD
Contact
Links
Areas of expertise
Human-computer interaction
Human-Centred Computing
Location-based games: Educational technology
Information System Development;
Biography
Samuli Laato obtained his PhD in 2021 from the department of computing, University of Turku. For his postdoc (2021-2024), he worked on location-based games and nature technologies at the Gamification Group, Tampere University. His research topics relate to both human-centred computing and information systems.
Publications
Increasing Customer Awareness on Food Waste at University Cafeteria with a Sensor-Based Intelligent Self-Serve Lunch Line (2020)
IEEE International Conference on Engineering, Technology and Innovation
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
The Effects Playing Pokémon GO has on Physical Activity -A Systematic Literature Review (2020)
Hawaii International Conference on System Sciences
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
AI in Cybersecurity Education- A Systematic Literature Review of Studies on Cybersecurity MOOCs (2020)
International Conference on Advanced Learning Technologies, IEEE International Conference on Advanced Learning Technologies
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Retention of University Teachers and Doctoral Students in UNIPS Pedagogical Online Courses (2020)
International Conference on Computer Supported Education, Communications in Computer and Information Science
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
What drives unverified information sharing and cyberchondria during the COVID-19 pandemic? (2020)
European Journal of Information Systems
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä )
Children in 2077: Designing children's technologies in the age of transhumanism (2020)
CHI Conference on Human Factors in Computing Systems
(O2 Muu julkaisu )
The Impact of Online Information on Self-isolation Intention during the COVID-19 Pandemic: A cross-sectional study (2020)
Journal of Medical Internet Research
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Did location-based games motivate players to socialize during COVID-19? (2020)
Telematics and Informatics
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
The Role of Music in 21st Century Education-Comparing Programming and Music Composing (2020)
International Conference on Advanced Learning Technologies, IEEE International Conference on Advanced Learning Technologies
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Improving Synchrony in Small Group Asynchronous Online Discussions (2020)
World Conference on Information Systems and Technologies, Advances in Intelligent Systems and Computing
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))