Samuli
Laato
Assistant Professor, Information Systems Science
PhD
Links
Areas of expertise
Human-computer interaction
Human-Centred Computing
Location-based games: Educational technology
Information System Development;
Biography
Samuli Laato obtained his PhD in 2021 from the department of computing, University of Turku. For his postdoc (2021-2024), he worked on location-based games and nature technologies at the Gamification Group, Tampere University. His research topics relate to both human-centred computing and information systems.
Publications
How Generative AI Tools have been Adopted in University Teaching: A Two-Wave Survey (2026)
IEEE International Conference on Advanced Learning Technologies
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa)
Playful, Meaningful - or Both? A Review of the Current State of Digital Participatory Urban Planning Platforms (2026)
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa)Understanding the Dynamics of Trust in Location-Based Games as Hybrid Spaces: The Players’ Perspective (2026)
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa)Evidence of Students' Pivot to Generative AI in Programming Education (2026)
IEEE International Conference on Advanced Learning Technologies
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa)
HereSay: Gamifying Urban Crowdsourcing Through Affordance-Based Data Collection (2026)
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa)Gaming for good? exploring associations between game design features and self-reported sustainable behaviours in Pokémon GO (2026)
Behaviour and Information Technology
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä )
Freedom is not Free : Tensions of Entrepreneurial Work in Information System Development Consultancies (2025)
Americas Conference on Information Systems
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa)
Understanding the Interplay between the Digital and the Physical in Shared AR Gaming: Probing through Urban Legends (2025)
ACM Transactions on Computer-Human Interaction
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä )
Scaling up Nature Conservation: A Field Study With Crowdsourcing Invasive Species Detection and Removal (2025)
Lecture Notes in Computer Science
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa)
Defining toxicity in multiplayer online games: A systematic literature review (2025)
Computers in human behavior reports
(A2 Vertaisarvioitu katsausartikkeli tieteellisessä lehdessä)